Ranger (Stealth Class)

Stealth Class
The Ranger (or Stealth Class) is a character whose primary method of scenario interaction is stealth, subterfuge, and intrigue. This character is well suited to things such as lock-picking, quick movements, and immobilizing opponents. Stats and Abilities:
 * Base Damage roll: d15
 * Base Hit Points: 20
 * Movement Speed: up to 4 blocks per turn
 * Passive Skills
 * Silent Movement I & II
 * Deft Fingers I & II
 * Active Skills
 * Ranger’s Tangle
 * As an action, player may roll to immobilizes an opponent.
 * Recharge requirements: Only usable once per scenario.
 * Sly Fellow
 * Player adds a +3d12  modifier on one following persuasion check.
 * Recharge requirements: 5 days.
 * Large Commotion
 * As an action, player may roll to distract up to 5 opponents for a turn.
 * Recharge requirements: 1 Glitterbomb, 2 weeks + 1 day prep.